About Darkest Dungeon game
Darkest Dungeon is a roguelike role-playing video game
developed and published by Red Hook Studios. The game was first released for
Microsoft Windows and OS X in January 2016, which followed a year-long early
access development period. Later that year, it was released for PlayStation 4,
PlayStation Vita, and Linux, with a port for iOS being released in 2017, and
ports for Nintendo Switch and Xbox One being released by 2018.
Darkest Dungeon has the player manage a roster of heroes to
explore dungeons below a gothic mansion the player has inherited. Played out in
a mix of real-time movement and turn-based combat, a core feature of Darkest
Dungeon is the stress level of each hero that increases with further
exploration and combat; a character sustaining a high-stress level may gain
afflictions that will hamper, or possibly enhance, their performance as an
explorer. The Stress Symbol, or Iron Crown, a crescent with five inward-facing
spikes, is also in the game's logo.
The game received positive reviews from critics, garnering
several award nominations, and went on to sell over two million copies. A
sequel, Darkest Dungeon II, was released in May 2023 and a board game
adaptation is also in development.
- CPU: Info
- RAM: 2 GB
- VIDEO CARD: Open GL 3.2+ Compliant
- DEDICATED VIDEO RAM: 128 MB
- PIXEL SHADER: 4.0
- VERTEX SHADER: 4.0
- OS: Windows XP
- FREE DISK SPACE: 2 GB
- CPU: Info
- RAM: 4 GB
- VIDEO CARD: Open GL 3.2+ Compliant
- DEDICATED VIDEO RAM: 128 MB
- PIXEL SHADER: 4.0
- VERTEX SHADER: 4.0
- OS: Windows 7+
- FREE DISK SPACE: 2 GB
Darkest Dungeon is a roguelike role-playing game in which
the player manages a roster of heroes and adventurers to explore these dungeons
and fight the creatures within. Prior to entering a dungeon, the player can use
facilities in the Hamlet, the game's "hub-town" near the mansion to
manage a roster of heroes and inventory. Each hero belongs to one of fifteen
character classes, and has their own statistics and skills that can be upgraded
over time. If a hero dies while exploring a dungeon, that hero is lost for
good.
Once the player has completed preparations, they select four
of their heroes to go explore a procedurally-generated dungeon. Combat
encounters play out in a turn-based manner. A core element of Darkest Dungeon
is its Affliction system, which indicates heroes' stress levels or resolves. A
number of factors impact Affliction while in a dungeon, such as adventuring
without food or light sources, witnessing the death or wounding of a fellow
party member in battle, or from blights cast on them by enemies. Unchecked
stress levels will gradually interfere with the behavior of the character, such
as being frightened and unable to fight directly or acting without or against
the player's direction. Allowing a hero to reach an extremely high stress level
can cause them to have a heart attack, bringing them to the brink of death if
not immediately tended to. Stress can be lowered while in a dungeon through
camping offered at specific locations, or other restorative items, as well as
when back in the nearby town.
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