Torment tides of numenera Details:
Torment: Tides of Numenera is a role-playing video game
developed by inXile Entertainment and published by Techland Publishing for
Microsoft Windows, MacOS, Linux, Xbox One and PlayStation 4. It is a spiritual
successor to 1999's Planescape: Torment.
The game takes place in Numenera, a fantasy campaign setting
written by Monte Cook. It uses the Unity game engine. Torment: Tides of
Numenera, like its predecessor, is primarily story-driven while placing greater
emphasis on interaction with the world and characters, with combat and item
accumulation taking a secondary role.
Torment tides of numenera Minimum System Requirements:
- Requires a 64-bit processor and operating system
- OS: Windows 7/8/8.1/10 (64 bit)
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 460 or equivalent
- DirectX: Version 9.0c
- Storage: 20 GB available space
- Sound Card: DirectX compatible sound card
Torment tides of numenera Recommended Requirements:
- Requires a 64-bit processor and operating system
- OS: Windows 7/8/8.1/10 (64 bit)
- Processor: Intel i5 series or AMD equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 560 or equivalent
- DirectX: Version 10
- Storage: 20 GB available space
- Sound Card: DirectX compatible sound card
Torment: Tides of Numenera uses the Unity engine to display
the pre-rendered 2.5D isometric perspective environments. The tabletop ruleset
of Monte Cook's Numenera has been adapted to serve as the game's rule mechanic,
and its Ninth World setting is where the events of Torment: Tides of Numenera
take place. The player experiences the game from the point of view of the Last
Castoff, a human host that was once inhabited by a powerful being, but was
suddenly abandoned without memory of prior events.
As with its spiritual predecessor, Planescape: Torment, the
gameplay of Torment: Tides of Numenera places a large emphasis on storytelling,
which unfolds through a "rich, personal narrative", and complex
character interaction through the familiar dialog tree system. The player is
able to select the gender of the protagonist, who will otherwise start the game
as a "blank slate", and may develop his or her skills and personality
from their interactions with the world. The Numenera setting provides three
base character classes: Glaive (warrior), Nano (wizard) and Jack (rogue). These
classes can be further customized with a number of descriptors (such as
"Tough" or "Mystical") and foci, which allow the character
to excel in a certain role or combat style.
Instead of a classic alignment system acting as a
character's ethical and moral compass, Torment: Tides of Numenera uses
"Tides" to represent the reactions a person inspires in their peers.
Each Tide has a specific color and embodies a number of nuanced concepts that
are associated with it. The composition of Tides a character has manipulated
the most determines their Legacy, which roughly describes the way they have
taken in life. Different Legacies may affect what bonuses and powers certain
weapons and relics provide, as well as give a character special abilities and
enhance certain skills.
Torment tides of numenera Official Website
https://www.inxile-entertainment.com/